﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using ChessGameV2;

namespace ChessGameV2.Config
{
    public static class Config
    {
        public static PlayerType p1 = PlayerType.Human;
        public static PlayerType p2 = PlayerType.Computer;
        public static bool isSoundEffect = true;
        public static bool isSoundBackground = true;
        public static void loadConfig()
        {
        }
    }
}
